![]() ![]() Additionally, Bokeh offers the ability to simulate the attributes of real-world lenses, enabling artists to achieve highly cinematic depth-of-field effects. The Bokeh tool will be integrated within upcoming releases of the Nuke family, including Nuke Indie and Non-commercial, at no additional cost.īokeh is a tool for defocusing deep data and has become an essential tool for artists using deep compositing in Nuke. In related news, Peregrine Labs’ Bokeh tool is now part of the Foundry family. cat files and ready to be run as Nuke nodes plus many other enhancements that help accelerate artists’ workflows. Nuke 14.0 also gives users access to new path and mask knobs that work intuitively with their workflows, along with new light nodes, material and shader workflows and more.įoundry is releasing the 3D system as a beta feature and has created a new forum space to allow artists to collaborate, feedback and build the next generation of 3D compositing workflows.Īlong with this, Nuke users will see updates to the UnrealReader, which enables support for Unreal Custom Render Passes the introduction of cloud-based login licensing Cattery, a free library for third-party machine learning models converted to. This allows artists to easily view, navigate and manage complex 3D scenes. Foundry’s approach to USD-native workflows combines the scalability and performance of USD with the simplicity of compositing workflows and pipelines that offer the flexibility to create new USD-based integrations.Īs part of this revamp, Nuke has introduced a dedicated scene graph. Foundry has released Nuke 14.0, which brings a completely revamped beta 3D system that comes equipped with more than 40 nodes and a USD-based architecture, improving performance and scalability when working with large scenes. ![]()
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